Gods and Mythology
Gods Descriptions of the gods of Keldren, their history, relationships, followers, domains, and more
Barbarian Totem Spirits Description of the barbarian totem spirits worshiped by the different clans and their followers, domains, etc
Breif Overview of Religion in Keldren:
Mal’tara: Mal’tara is a melting pot of religion as well culture and trade. Its capital of Sestrus has temples and shrines to most of the gods and worshipers of every sort flock to them on a frequent basis. Here more than anywhere else most people worship multiple or even most of the gods, praying, making offerings, celebrating holy days, etc. Its three other main cities worship according to the bias of their rulers. Paratus, the northern trade city run by the Consortium heavily worships Theth and Revel and to a lesser extent Mi’an. The Consortium encourages these gods but doesn’t discourage the others and allows relatively free worship. Renostrus, the southern trade city ruled by the Renostrii noble family worships Adanos and his siblings Turia and Oleon. This puts them at odds with the She’Sua to the South and aligns them with Raul’zil in the West. They are reluctantly tolerant of the worship of Izil and his pantheon in their city but only for sake of maintaining relations with their southern trading partners. Sanctus has no established temples, but shrines to nearly every god can be found in the trade hub. The Covaris Clan pay homage to Ja’ku and Mi’an but do so in private and thus their worship has little impact on the cities faith.
Fleid: Fleid is a very militaristic and feudal society, and as such worships matching gods. Revel is worshiped by craftsmen, Gargerot / Toregarg by the soldiers and the nobility, [[Li’andra]] by the peasant farmers, and Mi’an by young women and artists. Fleid has had many conflicts with Raul’zil over the years and as such the worship of Adanos and his siblings is frowned upon and unpopular, though by no means outlawed. As long as crops are harvested, armor is repaired, and the solider’s follow orders the nobility really doesn’t care who their people worship.
Beranok: The men and women of Beranok lead hard lives, and worship gods who reflect their hard work or those who can distract them from it. Revel is worshiped by their laborers and craftsmen, Gargerot by their warriors, Li’andra by their hunters and farmers, and Mi’an for the peace her follower’s music brings to their lives. Beranok is open to all religions, but most don’t pay much attention let alone devotion to gods who don’t contribute to what they can hold in their hands.
She’Sua: The swamp dwelling She’Sua are fervent followers of Izil the god of life and death. They see both aspects of their god all around them in the ebb and flow of their marshy homeland. Izil‘s consort Sari is worshiped heavily in She’Sua and a great deal of their culture is based around her message of loyalty, freedom, and vengeance. The worship of Adanos is not outlawed, but it might as well be. Wearing a religious symbol of his pantheon is an open invitation to lie, cheat, steal, murder or otherwise harm its wearer. His sibling Turia is also reviled, for her part in Adanos‘s murder of Sari. Adanos’s brother Oleon is tolerated however, and many of the pirates, fishermen, dockworkers, coastal village dwellers, merchants, and travelers in She’Sua pay him some devotion. Theth as the god of water and earth (the two components of the swamp) is also highly worshiped and is the third most popular god in the land. His wife Lor and their daughter Li’andra are also paid some homage.
Raul’zil: Raul’zil is the most overtly religious of all the lands of Keldren. The worship of Adanos is prevalent and the state mandated religion. The Children of the Sun (the church of Adanos) and their military arm the Order of the Sun hold tremendous power in Raul’zil. His siblings Oleon and Turia receive great devotion as well but worshiping other gods over Adanos is a punishable offense. The emperor of Raul’zil is always also a high priest of Adanos, and all children of the royal family are always sent to the church for study and training. The nobility follow suit and the result is a clerical presence that greatly overshadows that of other lands. The citizens of the country are taught that the god Izil and his followers are their enemies, and many wars have been fought over the years between She’Sua and Raul’zil. Even during times of peace raids, border disputes, religious murders, and more are quite frequent between the two. Much of what makes up present day Raul’zil was reclaimed over the last 5 centuries from undead and necromancers left over from the mages war. Because of this non clerical magic is religiously outlawed and punishable by imprisonment and slavery, or death.